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๋ชฉ๋กOpenGL (1)
lgvv98
[SceneKit] #3 Animating SceneKit Content
#3 Animating SceneKit Content ๋ด๊ฐ ๋ง๋ ์ง์ค๋ฉํธ๋ฆฌ๋ค์ ์ด๋ฒคํธ๋ ์ ๋๋ฉ์ด์ ๋ฑ๋ ์ฌ์ฉํ ์ ์๋ค. # Base Code ์ผ๋จ ๊ธฐ๋ณธ์ฝ๋๋ ์ด๋ ๊ฒ ์ฌ๊ธฐ์ ํ๋ํ๋ ์ถ๊ฐํด๋ณด์. func make_image_control() { let scene = SCNScene() arSceneView.scene = scene // ์นด๋ฉ๋ผ ์์ฑ let cameraNode = SCNNode() cameraNode.camera = SCNCamera() cameraNode.position = SCNVector3(x: 0, y: 0, z: 5) scene.rootNode.addChildNode(cameraNode) // Capsule ์์ฑ ๋ฐ ์ถ๊ฐ let capsuleGeometry = SCNCapsule(..
apple/๐ฅฝ VisionOS
2023. 8. 13. 16:26